Summary 3D Animation Software establish a virtual world in the computer first. The animator usually starts by creating a 3D polygon mesh to manipulate. A mesh typically includes many vertices that are connected by edges and faces, which give the visual appearance of form to a 3D object or 3D environment. Sometimes, the mesh is given an internal digital skeletal structure called an armature that can be used to control the mesh by weighting the vertices. This process is called rigging and can be used in conjunction with keyframes to create movement. Market Segment as follows: By Region Asia-Pacific North America Europe South America Middle East & Africa By Type The Standard Version Professional Version By Application Construction Field Animation Field Media Field Other Fields By Company Adobe Systems Autodesk Corel Electric Image Maxon Computer Side Effects Software Corastar Corus entertainment Magix NewTek Smith Micro Software The main contents of the report including: Section 1: Product definition, type and application, global and regional market overview; Section 2: Global and regional Market competition by company; Section 3: Global and regional sales revenue, volume and price by type; Section 4: Global and regional sales revenue, volume and price by application; Section 5: Regional export and import; Section 6: Company information, business overview, sales data and product specifications; Section 7: Industry chain and raw materials; Section 8: SWOT and Porter's Five Forces; Section 9: Conclusion.
Table of Contents 1 Market Overview 1.1 Market Segment Overview 1.1.1 Product Definition 1.1.2 Market by Type 1.1.2.1 The Standard Version 1.1.2.2 Professional Version 1.1.3 Market by Application 1.1.3.1 Construction Field 1.1.3.2 Animation Field 1.1.3.3 Media Field 1.1.3.4 Other Fields 1.2 Glob