Summary Traditional military virtual training is mainly flight simulators with training missions including how to fly in battle, how to recover in an emergency, how to coordinate air support with ground operations, etc. Nowadays the virtual reality technology is gradually used in the military virtual training. In virtual reality military training, a computer-generated environment simulates reality by means of interactive devices that send and receive information and are worn as goggles, headsets, gloves, or body suits. They are more cost savings. Market Segment as follows: By Region Asia-Pacific North America Europe South America Middle East & Africa By Type Traditional Military Virtual Training Virtual Reality Based Military Training By Application Flight simulation Battlefield simulation Medic training (battlefield) Vehicle simulation Virtual boot camp By Company L-3 Link Simulation and Training Boeing CAE Inc FlightSafety International Thales Lockheed Martin Cubic Corporation Rheinmetall Defence Raytheon Rockwell Collins Elbit Systems Virtual Reality Media The main contents of the report including: Section 1: Product definition, type and application, global and regional market overview; Section 2: Global and regional Market competition by company; Section 3: Global and regional sales revenue, volume and price by type; Section 4: Global and regional sales revenue, volume and price by application; Section 5: Regional export and import; Section 6: Company information, business overview, sales data and product specifications; Section 7: Industry chain and raw materials; Section 8: SWOT and Porter's Five Forces; Section 9: Conclusion.
Table of Contents 1 Market Overview 1.1 Market Segment Overview 1.1.1 Product Definition 1.1.2 Market by Type 1.1.2.1 Traditional Military Virtual Training 1.1.2.2 Virtual Reality Based Military Training 1.1.3 Market by Application 1.1.3.1 Flight simulation 1.1.3.2 Battlefield simulation 1.1.3.3 Medic training