The report focuses on the Streaming Devices market size, segment size (mainly covering product type, application, and geography), competitor landscape, recent status, and development trends. Furthermore, the report provides strategies for companies to overcome threats posed by COVID-19. Technological innovation and advancement will further optimize the performance of the product, enabling it to acquire a wider range of applications in the downstream market. Moreover, customer preference analysis, market dynamics (drivers, restraints, opportunities), new product release, impact of COVID-19, regional conflicts and carbon neutrality provide crucial information for us to take a deep dive into the Streaming Devices market. Major Players in the Streaming Devices market are: ASUSTeK Computer, Inc. Micromax Informatics Limited Apple, Inc. Google LLC Sony Corporation of America Amazon.com, Inc. Roku, Inc. Samsung Electronics Co., Ltd. NVIDIA Corp D-Link Corporation HiMedia Technology Limited Huawei Technologies Co., Ltd. LG Electronics, Inc. On the basis of types, the Streaming Devices market is primarily split into: Game Consoles Media Streamers On the basis of applications, the market covers: E-Learning Web-Browsing Gaming Real-Time Entertainment Social Networking Major Regions or countries covered in this report: United States Europe China Japan India Southeast Asia Latin America Middle East and Africa Others Years considered for this report: Historical Years: 2017-2021 Base Year: 2021 Estimated Year: 2022 Forecast Period: 2022-2029
Table of Content 1 Streaming Devices Market Overview 1.1 Product Overview and Scope of Streaming Devices Market 1.2 Streaming Devices Market Segment by Type 1.2.1 Global Streaming Devices Market Sales and CAGR (%) Comparison by Type (2017-2029) 1.3 Global Streaming Devices Market Segment by Application 1.3.1 Streaming Devices Market Consumption (Sales) Comparison by Application (2017-2029) 1.4 Gl