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Global Video Game Accessories Market Growth 2022-2028

As the global economy mends, the 2021 growth of Video Game Accessories will have significant change from previous year. According to our (LP Information) latest study, the global Video Game Accessories market size is USD million in 2022 from USD million in 2021, with a change of % between 2021 and 2022. The global Video Game Accessories market size will reach USD million in 2028, growing at a CAGR of % over the analysis period 2022-2028. The United States Video Game Accessories market is expected at value of US$ million in 2021 and grow at approximately % CAGR during forecast period 2022-2028. China constitutes a % market for the global Video Game Accessories market, reaching US$ million by the year 2028. As for the Europe Video Game Accessories landscape, Germany is projected to reach US$ million by 2028 trailing a CAGR of % over the forecast period 2022-2028. In APAC, the growth rates of other notable markets (Japan and South Korea) are projected to be at % and % respectively for the next 6-year period. Global main Video Game Accessories players cover Sony, SteelSeries, Nintendo, and Microsoft, etc. In terms of revenue, the global largest two companies occupy a share nearly % in 2021. This report presents a comprehensive overview, market shares, and growth opportunities of Video Game Accessories market by product type, application, key manufacturers and key regions and countries. Segmentation by type: breakdown data from 2017 to 2022, in Section 2.3; and forecast to 2028 in section 12.6 Game Controller Memory Units Audio/Video Cables Software Accessories Other Segmentation by application: breakdown data from 2017 to 2022, in Section 2.4; and forecast to 2028 in section 12.7. Online Sales Hypermarket/Supermarket Specialty Store Other This report also splits the market by region: Breakdown data in Chapter 4, 5, 6, 7 and 8. Americas United States Canada Mexico Brazil APAC China Japan Korea Southeast Asia India Australia Europe Germany France UK Italy Russia Middle East & Africa Egypt South Africa Israel Turkey GCC Countries The report also presents the market competition landscape and a corresponding detailed analysis of the prominent manufacturers in this market, include Sony SteelSeries Nintendo Microsoft Next Level Racing Logitech Razer Turtle Beach Thrustmaster PowerA PDP HyperX EPOS
1 Scope of the Report 1.1 Market Introduction 1.2 Years Considered 1.3 Research Objectives 1.4 Market Research Methodology 1.5 Research Process and Data Source 1.6 Economic Indicators 1.7 Currency Considered 2 Executive Summary 2.1 World Market Overview 2.1.1 Global Video Game Accessories Annual Sales 2017-2028 2.1.2 World Current & Future Analysis f
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About this Report
Report ID 1039191
Category
  • Consumer Goods
Published on 05-Jul
Number of Pages 107
Publisher Name LP Information
Editor Rating
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