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Global VR Gaming Market Threats, Analysis, Key Players, Growth, and Forecast 2026

Global VR gaming market in China is expected to witness highest growth in terms of revenue during forecast period Virtual reality technology enables gamers to indulge in an imaginary or virtual setting or scenario, where the gamers physical presence is simulated to be a part of a three-dimensional environment. With VR equipment and accessories, users can view, navigate, and interact with objects within the gaming environment. Growing demand for latest state-of-the art technology in electronic games, growing awareness of VR technology, increasing Internet penetration, and rising disposable income among consumers in emerging countries are major factors driving growth of the global VR gaming market. In addition, enhanced and life-like user experience at any location is further boosting demand for VR technology in the gaming industry. Increasing adoption of VR technology for practical learning purposes, training programs, and for simulation of various techniques in medical institutions, military & defense, and aviation sectors are some other factors fueling growth of the global VR gaming market. Moreover, increasing competition for developing VR technology in computerized games is expected to further drive growth of the global market during the forecast period. Major factors such as high price of VR headsets and high initial investment are hampering growth of the global VR gaming market. In addition, compatibility issues of VR devices with consoles, spatial discomfort, and risk of mental and physical conditions are some other factors hampering growth of the global VR gaming market. The global VR gaming market is segmented into hardware and software on the basis of components. Of these, the software sub-segment is expected to witness highest growth in terms of revenue during the forecast period. On the basis of gaming devices, the global VR gaming market is segmented into gaming console, desktop, and smartphones. Of these, the smartphone sub-segment is expected to register a CAGR of XX% during the forecast period. On the basis of region, the global VR gaming market is segmented into North America, Europe, Asia Pacific, Latin America, and Middle East & Africa. One of the popular trends in the global market is rising adoption and preference for 360-degree videos that are created using enhanced camera systems with capability to record whole 360-degree angle sets simultaneously. This enables viewing videos in any angle, with options to rotate and pan the videos. Also, crowdfunding by start-ups in the VR space to develop innovative software, wearables, and accessories, are further expected to drive growth of the global VR market during the next 10 years. North America accounts for highest revenue share owing to high purchasing power and presence of considerable number of gamers and major vendors in countries in this region. During the forecast period, China is expected to emerge as the largest market for games equipped with VR technology, followed by North America. The market in Asia Pacific is expected to witness moderate growth during the forecast period; whereas, the market in Latin America is projected to witness significant growth in terms of revenue during the forecast period. Top players profiled in the global VR gaming market report:
  • Oculus VR
  • Samsung Electronics Co. Ltd.
  • Google Inc.
  • Sony
  • Razer
  • HTC Corporation
  • Virtuix
  • Leap Motion Inc.
  • Electronic Arts
  • Qualcomm Technologies
Segmentation on the basis of components:
  • Hardware
  • Software
Segmentation on the basis of gaming devices:
  • Gaming console
  • Desktop
  • Smartphone
Region-wise segmentation:
  • North America
  • Europe
  • Asia Pacific
  • Latin America
  • Middle East & Africa
Report Structure: In the first section of the report we offer a table of content, followed by a list of figures. The next section offers a definition and brief explanation of the various products and segmentation of the target market, along with a list of acronyms and sources used to gather and analyze data and information. The third section of the report entails a brief list of drivers, restraints, opportunities, and threats (DROTs) in the target market. The report also offers insights on various trends in regions, countries, and markets as per segmentation, as well as insights and crucial information obtained from various sources including primary and secondary, annual reports, the Internet and others. The final section comprises detailed profiles of key players in the target market and a SWOT analysis of each company, apart from strategies, acquisitions and mergers. Objective of Report: Sections of the report are created and designed specifically to offer readers a clear, clean, and insights into historical, estimated, and revenue (US$ Mn/Bn) estimation and projection, Compounded Annual Growth Rate (CAGR %), and volume in measure as applicable to the target product/market. We offer illustrations, charts, tables, and figures to support our findings and analysis, in addition to key finding for markets in regions and countries. Who we are and what we do: Market.biz is a pioneering company in the fields of market research and analytical reporting. Our services enable clients to enhance business efficiency and focus on other core aspects of operations, while we take care of market research and reporting needs. Market.biz conducts and executes detailed and in-depth research and analysis across all relevant domains and offers accurate and insightful estimations and forecasts to enable clients to take well-informed and crucial decisions in their respective industries, sectors, or companies. Market.biz has access to the world’s most comprehensive and up-to-date databases in any business sector, as we understand the specific and varying needs of our clients. We offer updated reports to keep up with the changing scenarios in global markets and strive to ensure that only the utmost quality is established and maintained in every single report we produce. Our reports are conveniently designed and structured and are visually-pleasing. We provide a detailed analysis outlook of competitive markets and identify and study new and emerging trends and other crucial aspects and factors impacting or driving market growth. We also offer insights regarding new and emerging opportunities in the market and present the information in a comprehensive report focused on your respective market or sector.
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About this Report
Report ID 148426
Category
  • Technology and Media
Published on Upcoming
Number of Pages NA
Publisher Name Prudour
Editor Rating
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